Showcase ⏱️ 5 min read

The Gallery: 10 Techniques, One Protocol, Zero Repeated Tricks

TL;DR

🎨 The upgrade: one-shot-scripts v3.6.0 ships Creative Ambition rules — showcase tasks now demand multiple pieces spanning different art styles
🖼 The proof: 10 interactive art pieces below, each using a completely different rendering technique, zero overlap with any prior gallery
💡 The point: A single competent piece is never a showcase. Breadth IS the deliverable.
paradigms: 10/10 · zero overlap tap a cell → jump to its piece
ONE PROTOCOL · ZERO REPEATED TRICKS

🎭 Why This Exists

We shipped v3.4 with art direction guidance and proved it worked with 6 interactive art pieces. Then we asked: why did the first run only produce one minimal nebula?

The answer was embarrassing. The protocol had no concept of creative ambition. It rewarded correctness but never asked "is this impressive?"

What Changed in v3.6.0

🎨

Creative Ambition

Showcase tasks must produce 3-6+ pieces spanning different art styles. One piece is never a showcase.

🔍

Gallery Research

Phase 1c now proposes 4-6 distinct techniques with visual references before building anything.

📏

Ambition Scoring

Visual Quality is capped at 0.80 for single-piece showcase output. Breadth is measured.

💬

Scope as Creative Decision

Rule 14 now treats "how many pieces" and "what styles" as user choices, not implementation details.

Think of it like a chef's tasting menu. A single dish can be excellent. But a showcase isn't one dish — it's ten courses, each demonstrating a different technique, a different palette, a different idea. The breadth IS the point.

showcase size vs visual-quality cap drag the slider
showcase size 1 / 10
visual quality0.80 · capped
minimum showcase: 3 – 6+ pieces

🖼 The Gallery

10 interactive pieces. 10 different rendering techniques. Every one built from scratch with its own art direction, its own color palette, its own interaction model. Click, drag, or just watch.

💡 The Technique Spread

No two pieces share a rendering paradigm. That's the point of the Creative Ambition upgrade — variety isn't optional for showcase tasks.

💎

Computational Geometry

Voronoi tessellation, parametric curves, contour extraction

🧬

Simulation

Reaction-diffusion, cellular automata, fire propagation, pigment diffusion

🌌

3D Projection

Perspective-projected starfield with depth streaking

🌈

Coordinate Transform

Kaleidoscopic symmetry, noise-based aurora curtains

paradigm space · 4 category clusters hover or tap a dot
computational geometry
simulation
static renderingcoordinate transform
spread index coverage 4 / 4

Every piece was verified individually with a screenshot before moving to the next. That's Rule 15 — incremental verification. A wide shot that makes everything look "fine from a distance" is how bad output ships.

incremental verify · rule 15 toggle — see what gets missed
verified: 0 / 10

Get One-Shot Scripts

The protocol that produced this gallery. Creative ambition, visual audit, and scoring loops built in.

See Pricing Read the v3.4 Post